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UV LayoutEdit

UV Layout (Should be downloaded in DEV Lab)

Tutorials Submitted by Justin:

http://www.dreamflyght.com/characters/MayaTutorial/WrittenTutorial.htm

http://cg.tutsplus.com/tutorials/autodesk-maya/creating-a-futuristic-weapon-in-maya-uv-mapping/

http://cg.tutsplus.com/tutorials/autodesk-maya/creating-a-futuristic-weapon-in-maya-texturing/

https://www.youtube.com/watch?v=bkk8GoQ7g6A

http://cg.tutsplus.com/tutorials/autodesk-maya/cleaning-up-bad-geometry-using-mayas-cleanup-options/

https://tutsplus.com/tutorial/building-a-complete-human-character-rig-in-maya-ik-and-spline-ik-with-cluster-deformers/

http://cg.tutsplus.com/tutorials/autodesk-maya/how-to-render-wireframes-with-ambient-occlusion-in-maya-using-mentalray/

http://cg.tutsplus.com/tutorials/autodesk-maya/sculpt-uv-map-texture-rig-a-little-big-planet-inspired-bunny-using-zbrush-maya-part-1

  1. Once the UVs are exported, you can import the UV layouts as a layer onto Photoshop (or illustrator if possible)
  1. Once in Photoshop, create a painted texture or import downloaded images for reference.</span></p>
  1. Texture references to be determined.
  1. After the texture has been created under the specs of the UVs, export the files to be compatible for Import into Maya.
  1. Re Import the UV texture into Maya and apply to model.

UVs from Maya

  1. Create texture in Photoshop or possible Illustrator
  1. Create a painted texture or import downloaded images for reference
  1. Re Import UV to model in Maya

RiggingEdit

How to create a very basic character rig in Maya Part 113:11

How to create a very basic character rig in Maya Part 1

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How to create a very basic character rig in Maya Part 213:10

How to create a very basic character rig in Maya Part 2

How to create a very basic character rig in Maya Part 314:57

How to create a very basic character rig in Maya Part 3

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